Affinity Diagramming

AFFINITY DIAGRAMMING or the KJ method Affinity diagramming is a conceptual organizational exercise that can have numerous benefits for problem solving in team environments. Ideas are not only identified by a group, but then explicitly categorized and grouped. Enumerating instances and aspects of cultural phenomena—and categorically naming them—identifies trends and highlights differences. A phenomenon, whether it …

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Beh/Exp Readings W8

McLuhan, Marshall. "Clocks: The scent of time." Understanding Media: The Extensions of Man (New York: McGraw-Hill Book Company, 1964) (1964): 145-161. Takeaways Smell, a sense that many now-forget used to be considered the root of memory, is a sense that is iconic, subtle, and delicate.  Electric mechanization of tools shaped society into valuing the visual …

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Beh/Exp Readings W7

Gilloch, Graeme. "'Seen from the Window': Rhythm, Improvisation and the City." Bauhaus and the City: A Contested Heritage for a Challenging Future1 (2011). Takeaways Lefebvre suggests the Bauhaus defined the modern perspective on space: objects in space have dynamic relationships (they are assemblages, not isolated), interior space (and objects within) and exterior space share complementary aspects …

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Behavior/Experience Reading W2

Reading Takeaways 10 October 2016 "Sketching User Experiences" Bill Buxton 2007. Sketching is an aid to design thinking; it is an artifact of the conversation between the real world and the designers' mind. The result of 'holes' in a sketch is such that a sketch yields more than the effort of towards its inception. Sketches …

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“What is Visualization?”

"What is Visualization?" by Lev Manovich (2010) Found at http://manovich.net/index.php/projects/what-is-visualization "What is information visualization? [...] So lets start with a provisional definition that we can modify later. Lets define information visualization as a mapping between discrete data and a visual representation. We can also use different concepts besides 'representation,' each bringing an additional meaning." Information Visualization--often abbreviated …

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Behavior/Experience Reading W2

Readings Week 2 Design for Behavior & Experience “Chapter 1 Living with Technology” Technology as Experience. J. McCarthy & P. Wright, 2007. "We don't just use or admire technology, we live with it." "The old computing was about what computers could do; the new computing is about what users can do." -Ben Shneideman Mobile technologies (and the …

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Project:Thesis Readings 1

Embodiment in Data Sculpture: A Model of the Physical Visualization of Information Jack Zhao and Andrew Vande Moere (2006) "With human’s inherent proficiency in comprehending the physical affordances present in the real world, some researchers and designers are investigating how meaningful insights can be conveyed by way of sculpting data" (Zhao & Moere, 1). Data sculpture is (1) created …

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Behavior/Experience Readings W1

Readings Week 1 Design for Behavior & Experience "Chapter 7 Hurried Ethnography for the Harried Ethnographer" Ethnography: A way of Seeing. Wolcott, 2008. What is the minimum or maximum time needed to be spent in the field to claim ethnographic validity? The researcher's belief that enough time will produce guaranteed outcomes is at odd with …

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Readings for Sept 13

ARTG 6310: Designing for Behavior and Experience, Week 0   "The Design of Waits" Chapter from Don Norman's Living with Complexity (2011) Quotes "Unexplained waits are annoying; unfair waits can be anger inducing." "There will be waits whenever one system has to send items or information to another. It doesn’t matter whether the interaction is …

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Grounded Theory for Qualitative Research

Glaser and Strauss (1967); Strauss and Corbin (1990); Glaser (1992) based on Dick, Bob (2005)  Grounded theory: a thumbnail sketch ... Grounded theory begins with a research situation, and observations regarding such a situation. Constant comparison is the heart of the process. Compare interview data with other interview data, then make theories, compare that theory to interview data, …

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